Read the room

Each realm has its own masonry, palette, guards and guardian. A flaming vault is not a reskinned ice crypt: traversal, trap warnings and environmental puzzles are part of the encounter. Keep an escape route before engaging a guardian.

Rewards have identities

The table lists the catalog’s signature reward for each realm, not a promise that every ordinary guard drops it. Rare materials, expedition designs and mastery rewards follow their own reward rules. Item quality is applied separately from the identity of a relic, so inspect both its name and its workmanship.

At a glance

RealmGuardianSignature reward
Ember VaultCaldera DragonInfernal Cinder Maul
Rime CryptRime MawRime Maw Pearl
Storm SpireTempest RocStormtalon Spear
Verdant LabyrinthThorn SovereignThorn Crown
Drowned SanctumStyx FerrymanStyx Ferrystone
Crystal HollowCrystal BroodmotherBroodglass Scythe
Crimson CourtVampire CountVampire Lord Signet
Fae ThicketFairy QueenFairy Queen Crown
Candied HouseCandy WitchWitch’s Licorice Wand
Gilded ReliquaryAvarice ColossusAvarice Gear
Shadow KeepSepulcher JudgeSepulcher Ember
Starfall ObservatoryStarfall OracleStarfall Compass
Mechanics reference

Original guide prose, checked against these game source catalogs for 1.53.0 · build 70:

  • game/systems/event_gate_catalog.dart
  • inventory/event_gate_loot.dart

Actual in-game costs, compatibility and confirmations take precedence if your installed version differs.